TMNT:
Mutant Melee |
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Publisher: Konami
|
Developer: Konami
|
Xbox.com
Section: Yes
|
Players: 1
to 4 |
System
Link: No |
Online
Multiplayer: No |
Memory
Unit: No |
HDTV: 480p,
Widescreen* |
Voice: No |
Custom
Soundtracks: No** |
Communicator
Headset: No |
Friends: No |
In-game
Dolby Digital: Yes*** |
Content
DL: No |
Scoreboards: No |
Guests: No |
Hard
Drive: 5 blocks |
360
Backwards Compatible: No |
Notes:
This information has been verified as correct. * Box Mistake: The game *does* have a widescreen mode, but only for certain stages. ** Box Mistake: The games does not allow for Custom Soundtracks. *** Box Mistake: I'm going to go ahead and say that this really does have 5.1 support. All 5 speakers have sound coming out of them, and more importantly different sounds coming out of each one. |
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Stretching to Widescreen: The game features a widescreen mode and does not need to be stretched. Remember though, only certain levels are in widescreen and the rest show up in a 4:3 window. Oddly enough, if you're playing in one of the 4:3 windows and your TV is set to "full" picture mode, the image doesn't not stretch....it's like the game won't allow it to because it's running in a 16:9 mode. It reminds me of the way Soul Calibur II runs at 720p in a 4:3 window...except this is 480p. It's the weirdest shit I've come across so far on this project. | ||
Screenshots: |
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HD
Usage: |
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TMNT:
MM
takes up a total of 5 blocks, less than 1 meg,
on your Xbox's hard
drive: 1. TMNT: MM HDD Save Location - 5 blocks |