Blinx
2: Masters of Time and Space |
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Publisher: Microsoft
Game Studios
|
Developer: Artoon
|
Xbox.com
Section: Yes
|
Players: 1
to 4 |
System
Link: No |
Online
Multiplayer: No |
Memory
Unit: Yes* |
HDTV: 480p |
Voice: No |
Custom
Soundtracks: No |
Communicator
Headset: No |
Friends: No |
In-game
Dolby Digital: Yes |
Content
DL: No |
Scoreboards: No |
Guests: No |
Hard
Drive: 12 Blocks |
360
Backwards Compatible: No |
Notes:
This information has been verified as correct. * Box Mistake: The box states in-game MU support, but in my time playing it(and reading over the manual) I could not find a way to change the save location. So, as far as I can tell, it's a mistake and you can only copy saved game data via the Xbox Memory Manager. |
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Stretching to Widescreen: This is another game where when you stretch it to widescreen it looks pretty much the same except for your character. The cool thing about it in this game is that since you can make your own characters, just make them pretty skinny and when you stretch everything to widescreen they won't look fat at all. | ||
Screenshots: |
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HD
Usage: |
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Blinx
2: MoTaS
takes up a total of12 blocks, less than 1 meg,
on your Xbox's hard
drive: 1. Blinx 2: MoTaS HDD Save Location - 4 blocks 2. Team 01 Save- 8 blocks |