Burning Force Game Genie Codes


1. AWJA-AA6Y - Invincibility

2. BJWT-AAEG + BLCA-AADW - 10 hits per vehicle

3. AJWT-AAEG + ALCA-AADW - 2 hits per vehicle

4. AEWT-AAEG + AGCA-AADW - 1 hit per vehicle

5. YLJA-AAH8 - Infinite vehicles

6. 9TWT-BCD8 + BEWT-AAEA - Start with 10 vehicles

7. 9TWT-BCD8 + AEWT-AAEA - Start with 2 vehicles

8. 9TWT-BCD8 + AAWT-AAEA - Start with 1 vehicle

9. GJWT-BZC8 - Start with wide-range weapons

10. 4TWT-BZC8 - Start with laser weapons

11. KTWT-B1C8 - Start with cross laser weapons

12. GJWT-BZC8 + GLCA-BZCT - Always have wide range weapons

13. 4TWT-BZC8 + 4WCA-BZCT - Always have laser weapons

14. KTWT-B1C8 + KWCA-B1CT - Always have cross laser weapons

15. A4CA-AA4N - Retain weapons on new vehicles

16. ALNT-AA54 + ALNT-AA82 - Infinite missiles

17. BJWT-AAC0 - Start with 10 missiles

18. AJWT-AAC0 - Start with 2 missiles

19. AAWT-AAC0 - Start with no missiles

20. OJWT-BXDG - Start with max missiles

21. C4KA-AA50 - Always get max missiles on pick-up

22. 64KA-AA6R - Always get homing missiles on pick-up

23. BLKA-AAD2 + BLKA-AAET - Always add 10 missiles on pick-up

24. ALKA-AAD2 + ALKA-AAET - Always add 2 missiles on pick-up

25. AAWT-AAEN - Start with 5 invincibility items

26. AEWT-AAEN - Start with 4 invincibility items

27. AJWT-AAEN - Start with 3 invincibility items

28. ANWT-AAEN - Start with 2 invincibility items

29. ATWT-AAEN - Start with 1 invincibility item

30. AAWT-AAEN + ACBA-AAFJ - Always have 5 invincibility items

31. AEWT-AAEN + AGBA-AAFJ - Always have 4 invincibility items

32. AJWT-AAEN + ALBA-AAFJ - Always have 3 invincibility items

33. ANWT-AAEN + ARBA-AAFJ - Always have 2 invincibility items

34. ATWT-AAEN + AWBA-AAFJ - Always have 1 invincibility item

35. SD4A-BE1L - Start on 1st day, area 2

36. SD4A-BJ1L - Start on 1st day, area 3

37. SD4A-BN1L - Start on 1st day, area 4

38. SD4A-BT1L - Start on 2nd day, area 1

39. SD4A-BY1L - Start on 2nd day, area 2

40. SD4A-B21L - Start on 2nd day, area 3

41. SD4A-B61L - Start on 2nd day, area 4

42. SD4A-BA1L - Start on 3rd day, area 1

43. RH4A-A61G + 9X4A-BCSJ + BH4A-AAHL - Start on 3rd day, area 2

44. RH4A-A61G + 9X4A-BCSJ + BM4A-AAHL - Start on 3rd day, area 3

45. RH4A-A61G + 9X4A-BCSJ + BS4A-AAHL - Start on 3rd day, area 4

46. RH4A-A61G + 9X4A-BCSJ + BX4A-AAHL - Start on 4th day, area 1

47. RH4A-A61G + 9X4A-BCSJ + B14A-AAHL - Start on 4th day, area 2

48. RH4A-A61G + 9X4A-BCSJ + B54A-AAHL - Start on 4th day, area 3

49. RH4A-A61G + 9X4A-BCSJ + B94A-AAHL - Start on 4th day, area 4

50. RH4A-A61G + 9X4A-BCSJ + CD4A-AAHL - Start on 5th day, area 1

51. RH4A-A61G + 9X4A-BCSJ + CH4A-AAHL - Start on 5th day, area 2

52. RH4A-A61G + 9X4A-BCSJ + CM4A-AAHL - Start on 5th day, area 3

53. RH4A-A61G + 9X4A-BCSJ + CS4A-AAHL - Start on 5th day, area 4

54. RH4A-A61G + 9X4A-BCSJ + CX4A-AAHL - Start on final day, final area

55. AJXA-CA6R - Infinite restart credits

56. BKKA-AADN - 10 restart credits

57. AZKA-AADN - 5 restart credits

58. AFKA-AADN - 1 restart credit

59. ABKA-AADN - No restarts